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Faster vehicles:
Alternate vehicles:
Slower opponents:
All tracks:
Password screen:
In-game reset:
Demonstration mode:
When you win all of the tracks or have unlocked all ten cars, more demonstration cars and modes will become available. The "Wind Walker" is quite amusing.
Delete saved games:
Obtain ranking password:
Sly Joker:
Falcon Mk.II:
Fighting Comet:
Silence: Open C:
Silver Thunder:
Stingray:
Jet Vermilion:
At the name entry screen, select "Entry". Then enter T&T as a name. Start a game under that name. When you reach the machine selection screen in Grand Prix mode, enable the "Password screen" code and enter V-J4+6V9A-30 as a password.
At the name entry screen, select "Entry". Then enter YAZZO JR. as a name (including the space). Start a game under that name. When you reach the machine selection screen in Grand Prix mode, enable the "Password screen" code and enter 2-8+o8T2YQ30 as a password.
Alternately, enter H-M2XLT8A-30 or 3-KLY9V8?-30 as a password. Then, press Up at the vehicle selection screen.
You can unlock Jet Vermilion normally by using one of two methods. One is to unlock all other cars and completing championship mode 255 times. The other to complete every series on Master Class with all other racers.
Master difficulty setting:
Queen circuit:
Hint: Bishop Series: Cloud Carpet: Icarus Circuit: Shortcut:
Hint: Knight Series: Ancient Mesa: Split Circuit: Shortcut:
Hint: Knight Series: Stark Farm: Third Circuit: Shortcut:
Hint: Queen Series: Tenth Zone East: Plummet Circuit: Shortcut:
Make sure you have a boost. Use the boost before the first jump. On the second jump, make a sharp left. If you land on the road and have enough boost, you can make a sharp right and land on the S-curve road.
Hint: Pawn Series: Cloud Carpet: Long Jump Circuit: Shortcut:
Once you get to the jump, make sure you hit the boost and make a sharp left. If you watch the screen, you can see where to land.
Hint: Turn sharply:
Press A, B, L, A(2), R, B at the title screen.
Press A(2), B, A, L, R, A, B, L at the title screen.
Press A, R, L, B, A(2), B, L at the title screen.
Press B, L, B, A, R, B(2), A(2) at the title screen.
Press L, R, Start, R, L, Select at the machine selection screen in Grand Prix mode.
Press Select + Start + A + B during game play.
Press Select at the title screen.
Hold L + R and turn on the Game Boy Advance. Select "Yes" at the prompt to delete your game saves.
Select "Ranking" at the main menu. Select the desired series, game, and course. Then, hold L and press Up, Right(2), B, Left, B, Right, A at the course ranking screen. The course name at the top of the screen will be replaced with a password to confirm correct code entry. This password is used by Nintendo to confirm your course rank in their contests.
Win the Pawn, Knight and Bishop tracks under the standard difficulty setting.
Win any set of tracks under the master difficulty setting.
Win the Pawn, Knight, Bishop and Queen tracks under the master difficulty setting.
Complete a linked game with another Game Boy Advance using only one game cartridge.
Win the Queen tracks under the expert difficulty setting.
Win the Pawn, Knight and Bishop tracks under the expert difficulty setting.
Go to Nintendo Of Japan and enter your name exactly, and press "Confirm". You should get a password which will allow you to get the top secret car Jet Vermilion. Enter that password in your game to unlock the car.
Win the Pawn, Knight, or Bishop series under expert difficulty level in grand prix mode to unlock the master difficulty for that series.
Win the Pawn, Knight, and Bishop circuits under the expert difficulty setting.
When you get off the bank of ice/snow, use a boost from the previous lap and go straight. You will save time and avoid damage to your car on that sharp turn.
Once you reach the second bank of ice/snow before the jump, use the boost you have gained on the previous lap and make the sharpest left you can. You will land on the other side of the track before the finish line. This saves time and avoids crashes on that sharp turn.
When you reach the fork in the road, take the right. When you reach the jump, do not jump across. Instead, take a right while you are in the air to land on the other road. You will save damage to your car from not continuing the jump.
Before you get to the fork jump, use a boost from the previous lap. Do not immediately go over the sparkly ground. Instead, stay slightly to the side of the sparkly ground to go farther than usual.
When you reach the jumping area, hit the left boost and do not jump straight across. Make a left as soon as you jump and you should see some land. Land on it and you will not have to make the long sharp turn that people often crash in.
Press A repeatedly while turning to turn without hitting the forcefield.
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